Posts tagged: programming
Ristretto Refi-KyuruChan # 1
A CGI-based imageboard I wrote during a week-long internet outage, I mostly (well, intend to, I haven't written much here yet) write about manga I've been reading and games I've been playing.

I'm pretty proud of how the CSS turned out and on the technical side the website automatically fetches new posts without any javascript...but it looks like I fucked something up with the HTTP header hack I used to get that to work and it's broken on Chrome. I'm pretty sure that's fixable, but I'm fucking sick of webdev for the minute.
Thu, 12 Mar 2026 13:34:53 GMT
Ristretto Black Winged Angel + Juere Engine # 1
I've been trying to develop a game/engine by myself for a while, and I've finally gotten things down to a point where I'm not just constantly regretting not just doing things in some prebuilt engine.

Visually, my end goal is for the engine to have games look like Nippon Ichi's (Disgea) or Sting's (Gungnir, Knights in the Nightmare) DS/PSP era games; 3D tile based environments and props, 2D sprite characters. A potentially much more expressive amount of space to work with than pure 2D, while also striking a good balance with the limits of what a 1guy dev could reasonably manage. Right now I've just about got all the bones for a basic level editor and not too much else, but it's feeling pretty promising so far.

As for game itself, I originally wanted to do basic 3rd person shooter in the spirit of Elona Shooter just to have a tech demo out, hence the ripped Elona assets for characters (just like this website wwwwww), but I'd have to draw my own characters anyways to get all the necessary angles for each sprite, so I'm thinking might as well go all out and make some short crazy touhou-like arcade thing. I'll have to develop the engine a bit further before I get too far off on the ideasguy rails, but I already have some character concepts I want to play with once I do.
Thu, 12 Mar 2026 15:17:23 GMT
Ristretto Erinnerung x Mori: Reborn! # 1
Took a while but it feels good to finally have this back up.

Welcome (again) to Erinnemori, a project catalog and knowledge sharing forum. I hope the website's look and feel can serve as a better introduction than I could do in writing.

Once more, this is all my own backend, and I'll be introducing features piecemeal as I go, feel free to use this thread for any sort of meta-discussion.
Thu, 12 Mar 2026 09:32:52 GMT