Posts tagged: ideasguy
Ristretto Obligatory Ideasguy Thread #1
For either ideas you intend to get to eventually, or just spitballing for it's own sake.

I said in the thread for Black Winged Angel I was thinking of doing some "short crazy touhou-like arcade thing" like it's just some offhand thing, but in actuality I've been daydreaming about a lot of the specifics of this surreal action game for a while now. But it's impossible to try and explain game concepts without context without sounding autistic, and I don't have the skill yet to show you that context beyond a few textual mood paintings I've written for myself, so it's just been percolating in my head for a while.
Wet hot sun hiding behind long thin clouds, old stone wet with dew casting pale shadows beneath an angel, spear and colt in hand.

Lately though, I've gotten sick of daydreaming about it and woke up the other day with a dream revelation to make a light romance game "for the hypothetical kind of girl who thinks 'He Is My Master' is the coolest thing ever" using Juere instead.

I think the appeal is obvious. Adapting the idea of "being an anime girl maid" into a job-game is intuitive enough, but the "light romance game" part is pretty open to interpretation. A gentle character-centric romance with slow day-by-day VN sequences would the obvious route, though I like the idea of a hectic, chapter driven game with lots of unique events and mini-games better.

In any case, that would also require "finishing" Juere Engine, but I think I want to make streamlined version of that whole project instead to force myself to really refine all the UI elements and developer tools. Meanwhile I've been replaying some Touhou games and thinking about how nice ZUNs simple 3D backgrounds look.

And a bullet hell game would also be something straightforwards to draw and write music for. So I'll probably work on something like that first just to refine everything before finishing Juere.
Fri, 14 Aug 2026 16:03:58 GMT
Ristretto (Also-also) #2
Along with some more obvious upgrades to Erinnemori (OP/reply previews in catalog, bump order, etc.) I wanted to write a shoutbox using the same CGI tricks as Refikyuru, but in retrospect writing CGI in factor was a mistake. The VM is just too fucking FAAAAAAT to host several live users at once, and only having 2GB of RAM on this server doesn't help matters.
One of the guys on the Heyuri webchat was showing off his custom fork of Wren. It's another one of many imperative, objected-oriented, scripting languages, but skimming the docs, it looks shockingly well designed for that style of language.
Fri, 14 Aug 2026 16:43:58 GMT